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Id compensate any takers for their time but it seems our modding community doesnt wanna take monetary compensation for their time. We have a model over zelda and a moveset planned but.no one to do it. Ideally though, I'd like to ask to have entirely new characters animated, that I would PSA. Until I do, if there's anyone out there willing to contribute animation touchups, this build can re-add characters that have recently been cut due to lack of animation completion (Tails,for example) or put that finishing touch on characters that are currently there (Silver, black knight, gray fox). For the past 14 months this build has been a 5-16 hour a day nightmare of balancing by myself and there are two things I need to learn: Animating and Announcer call editing. (I just like playing with people, really.) B: A bit of a call for help. A: To show the build and grow a larger community. If im being honest, this thread serves two purposes. It is not finished.there are many characters that require better animating, and further balancing, but in its current state, its extremely fun to play and we have a small community on discord for s a good time, really. Vanilla PM 3.6 cast (if they're not vPM, yer not playin PM the way i see it.)įor a year I've been working on the balance for this build and we're getting closer and closer to competitive variants of alot of these character mods, bringing unique tech and abilities to the table. While i wont add anime movesets, some Z alts will get yer anime fix, i suppose. Items off default/random stagelist legal onlyįracture Replay Pack (And Character select screen control toggling!) In some cases, even if the 2 above criteria are met, if you dont fit in you dont get in. What this build aims to be is a balanced version of all these EX characters floating around, with the same general smash ruleset for additions.Ĭharacters game must have a nintendo console releaseĬharacters must originate from a game, not an anime or comic. Stages (Many non competitive stages have been replaced with their TE competitive alternates, the character costumes, etc) I'd feel wrong leaving legacy out of the title seeing how much was used from it. This deep, advanced nomenclature comes from my favorite shade of blue + the TE CSS menu aesthetic. So, I've been urged by my supporters to make a thread on smashboards for this EX build (and a release on brawlvault.), and.well, here it is.